This spotlight also gave us a sneak preview of Fenix’s launch skin:ĭespite the what is reminiscent of a hearthstone front and center on that skin, the skin’s description on Fenix’s hero page places it firmly within the realm of the Nexus itself.ĭeep in the Nexus’s primordial wilds, the land itself births beings of vine and stone. And in StarCraft, dragoons couldn’t do much beyond hurl balls of plasma at people, but Heroes of the Storm has turned him into an intimidating mobile weapons platform - and borrowed a few tricks from the dragoon’s StarCraft 2 successor, the Stalker. Though Fenix was simply a dragoon with personality in StarCraft, that personality shines through in a major way in this spotlight, right down to the classic gruesome dragoon death animation. Throwback Blizzard characters making their way into Heroes of the Storm is always a delight - the characters are packed with history and nostalgia, but at the same time, expand upon the characters in ways their original games never could. Come on, you can’t give me a laser that beautiful and expect me to not pick it, even if it appears absurdly easy to avoid without a crowd control combo. Viability aside, I’m going to have a hard time not picking Planet Cracker every single game purely for the cool factor. If you have any other comments about these new heroes, leave them in the comment section below.Out of Fenix’s two Ultimates, his Purification Salvo seems the most viable right off the bat, purely due to ease of use. Fury Build Varian may also counter due to his ability to chase and deal heavy damage. Xul wins via attrition due to his Bone Armor. Her hard counter is the Reaper of Souls himself, Malthael with his Reaper Mark. Taking down D.Va needs either a fast hitter or someone who is capable of extreme CC or lingering damage. But some players prefer the Big Shot to balance her out in Team Fights. Also, she has skills after Self-Destructing her MEKA to which she also has an ult if one is going Mech build. Her Self-Destruct is quite hard to time if in Team Clashes but can deal heavy damage against siege towers, allowing her to lead a push if necessary. She also has defense matrix that can reduce the damage of incoming attacks. She has two life bars which makes her difficult to kill, forcing players to focus her down completely in order to eliminate her. D.Vaĭ.Va can be considered one of the annoying tanks in the game. Most of his hard counters are Tracer with her constant movement, Lunara because of her own lingering damage and Crippling Spores, and Chromie whose Sand Blast has a devastating range. This makes his vulnerable against characters who can CC him or who can sustain themselves almost as well as he can. However, Malthael has barely – almost no – escapes whatsoever. His main role is to really melt tanks into Swiss Cheese to force healers to dole out all their skills to keep their tank alive. As is, his Soul Rip replenishes his life after marking the enemy with Reaper’s Mark, Wraith Strike allows him to chase the enemy quickly, and his Death Shroud is his opening attack to begin a rain of pain on enemies. His Reaper’s Mark deals lingering damage on enemies and also allows his other skills to deal more damage. For starter players and those kinds of players who sometimes lack awareness, using Tormented Souls may work better considering it’s for survivability. Malthael is a little tricky to play especially when his ult demands you to really take note of your enemies’ life if they have a skull or not.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |